It’s in the Game

“Dude! That’s freakin amazing. You get paid to play games all day!” Anyone who has ever worked a QA position in the video games industry has heard this… and cringed! […]

More Mega Man Music

My favorite piece to transcribe and play for Hideo was the Mega Man Medley. So, I thought I’d transcribe a couple more from this awesome game series and share the […]

Crunch Time Behind the Scenes

At 3 months out, I know we’ve hit crunch time. Why? Because here’s what my weekend looked like: Friday 3 hours of acting rehearsal Review the final concept art for […]

Multiplayer Malaise

You know what bums me out? The lack of offline multiplayer these days. This is something that’s bothered me for awhile now, and stems from the recent announcement of Street […]

The Future of Music, for both You and Hideo

Over the last month, the United States has been fortunate enough to be graced with two new services that look to change how we listen to and interact with music. I’m pleased to say both are great strides in the development of digital music services and, cooperatively, can potentially give major services like iTunes and Amazon a run for their money…and open up some new opportunities for Team Hideo.